Designing Innovations

Todd Walker's design, innovation and creative strategy ephemera. Read, enjoy, share, discard.

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Our goal is to delight consumers at two “moments of truth”: first, when they buy a product, and second, when they use it.

‘The consumer is boss’

The Game-Changer, A.G. Lafley and management consultant Ram Charan describe the principles of innovation and give a grass-roots example of how listening to “the bosses” can pay off.